Nemexia 3.5

I. Achievements update

  1. New achievement categories:

    • Admiral;
    • War;
    • Legendary - achievements in this category will not be reset during restarts;
  2. New achievements:

    • 2 in Social category;
    • 4 in Development category;
    • 10 in Admiral category;
    • 9 in War category;
    • 7 as Legendary (for both normal and endless universes);

  3. Achievement points:

    • With every completed achievement, the player will gain a certain amount of achievement points;
    • Achievement points will be shown in a special new Ranking menu;
    • Achievement points will be shown in every player's profile;
    • Achievement points will not be reset during restarts;
  4. Changed achievements:

    • Achievement for taking part in a 40 member alliance will now require a 30 member alliance;
    • All achievement images are being updated;
  5. New type of achievement rewards:

    • Planet pictures;
    • Capsules packages;

II. Alliances update

  1. Alliance points:

    • Alliance points will be required for level up of the alliance;
    • For each 10,000 resources transported to the Team planet, the alliance gets 1 alliance point;
    • For each 1,000 battle points the Team planet earns in team battles or sun battles, the alliance gets 1 alliance point;
    • For each 10 population of ships stationed to the Team planet, the alliance gets 1 alliance point;
    • Alliance points will be shown in the Alliance rankings;
  2. Alliance levels:

    • Alliances will be able to level up to level 25;
    • Level progress will be shown in the Alliance menu;
    • Each new level will provide to the alliance 1 new Alliance Skill point;
    • Alliance Skill points can be used to upgrade Alliance skills;
    • Alliance level will be shown in the Alliance rankings;
  3. Alliance skills:

    • Each alliance will be able to upgrade and use 5 different Alliance skills which provide different bonuses to all the alliance members:
      • Increased resource income;
      • Decreased construction time of units;
      • Decreased price of units;
      • Decreased research time of sciences;
      • Decreased construction time of buildings;
    • Each Alliance skill can be upgraded up to level 5;
    • Each upgrade of an Alliance skill requires 1 Alliance Skill point;
    • only the Leader or the Assistant Leader can activate alliance skills;
    • The alliance skills need to be active in order to provide their bonus;
    • Duration of the alliance skill is 24 hours;

  4. Alliance members limitation:

    • The maximum number of alliance members will be determined by the highest level of Government of the Leader;
    • Each level of the Government building increases maximum number of alliance members by 3 (30 on level 10);

III. Premium menu update

  1. New premium option - Capsules:

    • Capsules packages allow every player to pre-order his most desired and used premium options and get a discount for doing so;
    • Once the player gets the capsule, he can use it in the specific premium option's menu;
    • There is no limit of capsules the player can get, but some of the premium options included in the package have their own cool downs;

Back to Top