Castle
The Castle is developed to level 1 by default.
By using the slider you can determine the amount of simultaneous attack and support marches that you can send. The options are from 1 to 30;
- Every level reduces the gain of Food by 0.5%
The maximum allowed number of Attacks + Supports Marches is also increased by nation bonuses of some races (+20% more marches than the Castle workers allows for the current level for Byzantines, Japanese, Persians);
Opportunity to hire an army from Castle, as follows:
Player level | Price | Army |
---|---|---|
1-6 | Double resource / 25 coins/ 4 stars | 80% up to 400 Population |
7-12 | Double resource/ 50 coins/ 8 stars | 70% up to 1000 Population |
13-18 | Double resource/ 100 coins/ 17 stars | 60% up to 2000 Population |
19-36 | Double resources/ 200 coins/ 35 stars | 50% up to 4500 Population |
The Army number is determined by the Army lost in a Battle as a Defender of a Castle in the past 48 hours (player hires the same type of Units as the ones they lost). When this option is used, all loss records are deleted. When a Castle is overtaken, loss records are deleted.
When a Castle's marches level is set, it applies to all the player's Castles.
Number of Attacks and Supports also applies to all the player's Castles.
A player can't reduce the level of their Castle if the player has more active Marches than the desired lower level of the Castle allows.