Wall

Your Army is your main defense but not the only one. A high and strong stone Wall, surrounding your domain, will be a warning to anyone who hasn’t come in peace.

Of course, just a Wall cannot possibly be enough against a 10000-strong army – that’s why you have to have an Army behind the wall.

In the beginning, the Wall isn’t anything special and the enemy can easily go trough it, but if you put enough time and Resources into the Wall, it will truly become a real challenge to your opponents.

Of course, because of irritating obstacles like the Wall, people have invented Siege Machines like the Ballistician or the Ram. In the worst-case scenario, the wall will at least give you enough time to run and hide.

The Wall affects a Battle as follows:

When there is still a Wall, the Attacker’s Units do not separate in a Battle because of the Wall’s great strength. When it is destroyed, everything goes back to normal and Units divide into groups.

Here is a good example of how the Wall works:

If the Wall has 8000 life and you don't have a group of Units that makes so much damage, the damage done by your troops (for example 3500 from Crossbow Archers + 500 damage from Shortbow Archers = 2000 damage) is reduced from the Wall's life points and the Wall begins the next round with 4000 life. This means that the Wall will continue making damage until it's destroyed, but also smaller Armies now have a bigger chance of destroying the Wall, which will make Battles in the beginning more suitable for new players.

Some nations have race bonus that brings them 20% stronger wall (blood + attack). Furthermore, the Items of the heroes also influence the statistics of the wall in the battle. That is why the information from the table below is not always equal to the one from the battle reports when you fight.

Maximum level: 20

Stats:

Level Strength agains infantry Strength against cavalry Strength against archers Strength against siege Strength against building Health Range
1 750 500 750 750 0 1000 3
2 1125 750 1125 1125 0 1500 3
3 1600 1000 1600 1600 0 2175 3
4 2200 1500 2200 2200 0 3050 3
5 2900 2000 2900 2900 0 4110 3
6 3700 2500 3700 3700 0 5350 3
7 4600 3100 4600 4600 0 6680 3
8 5600 3700 5600 5600 0 8000 3
9 6700 4400 6700 6700 0 9600 3
10 7800 5100 7800 7800 0 11350 3
11 8900 5800 8900 8900 0 13300 3
12 10000 6500 10000 10000 0 15500 3
13 11150 7300 11150 11150 0 18000 3
14 12300 8100 12300 12300 0 21000 3
15 13450 8900 13450 13450 0 24300 3
16 14600 9700 14600 14600 0 28150 3
17 15800 10500 15800 15800 0 32700 3
18 17000 11300 17000 17000 0 37800 3
19 18200 12100 18200 18200 0 43500 3
20 19500 13000 19500 19500 0 50000 3

Required Buildings:

  • Barracks (level 1)

Required resources / Time:

Level Gold Iron Wood Food Time
1 35 50 100 20 00:06:00
2 53 75 150 30 00:09:31
3 79 113 225 45 00:12:00
4 118 169 338 68 00:15:07
5 177 253 506 101 00:19:03
6 266 380 759 152 00:24:00
7 399 570 1139 228 00:30:15
8 598 854 1709 342 00:38:07
9 897 1281 2563 513 00:48:01
10 1256 1794 3588 718 01:00:30
11 1758 2512 5023 1005 02:62:28
12 2461 3516 7033 1407 03:12:04
13 3446 4923 9846 1969 04:02:06
14 4480 6400 12799 2560 05:05:02
15 5824 8320 16639 3328 06:24:20
16 6988 9983 19967 3993 12:06:24
17 8386 11980 23960 4792 15:15:18
18 10063 14376 28752 5750 19:13:18
19 12076 17251 34503 6901 24:13:09
20 14491 20702 41403 8281 30:30:57

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