Order
Every Nation has its own culture and traditions that are unique and different for each one of them. The Order in a way represents that for everyone.
The Building is particularly different for every Nation. Here the Noblemen are trained – if an Attack is successful, they can win the Loyalty of some of the subjects of the defeated player. If they bring down the Loyalty to 0, the Castle becomes your possession.
The Order doesn’t train only Noblemen but also the Special Units for every Nation that can be very helpful if used correctly. That makes the Order an important Building.
When you reach the maximum level of the Order, you will be able to own 11 Castles and to Upgrade your Nation-specific Units.
The table below shows the bonus from Upgrade for each Nation-specific Unit:
Nation-specific Unit | Bonus from Upgrade |
---|---|
Samurai | Increases the maximum of recruited Units to 800 |
Mujahideen | Increases the Luck Skill maximum to 22% |
Drummer | Increases the Leadership Skill maximum to 45% |
Battle Axeman | Increases the Warrier Skill maximum to 60% |
Teutonic Knight | Increases the Warrier Skill maximum to 60% |
Huskarle | Increases the Defender Skill maximum to 45% |
Chengiz Khan Guard | Increases the Scout Skill maximum to 190% |
Siege Tower | The maximum bonus of the Siege skill is increased to 45% |
War Lord | Increases the Cavalry Skill maximum to 60% |
Monk | Increases the Education Skill maximum to 35% |
Tangra priest | Increases the Healer Skill maximum to 22% |
Kamangir | Increases the the Archery Skill to 80% |
Maximum level: 4
Required Buildings:
- Barracks (20th level)
- Blacksmith (17th level)
- Dwellings (25th level)
- Stables (15th level)
Here are the pictures of the Order of each Nation:
Bulgarians | Byzantines | Franks |
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Germans | Goths | Lithuanians |
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Arabs | British | Japanese |
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Mongols | Russians | Persians |
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