Marketplace

Every Marketplace begins as a small insignificant Market - a few merchants with a few booths on a fairly level land called a square. While the Market is so small there is no competition, so the prices are insanely high. That’s why you have to make a better Market, build roads to the Market so that more merchants would come and there would be a struggle for who sells the most so they will lower their prices.

The more you build, the more people there are on the Market and soon it will be so full of merchants that your neighbors can only envy you.

There are 2 methods of exchanging resources at he Internal Market.

One is to exchange resources at a rate of 1:1 for the cost of a small amount of Credits.

The second option is to exchange resources, without credits charge, at a rate that is equal to 0.02 X level of the market. This means that the minimum rate is 0.02:1 at level 1, and can reach as high as 0.5:1 at level 25.

At the external Market you can make your own offers and trade Resources with other players and also see what they are offering. If any offer pleases your needs all you have to do is click "Accept" and the Trade March starts itself.

In the list of offers the characteristics of every offer are shown: the Castle of the trader, the distance, what the player offers, what the player requests for it, what the maximum March time is and the time needed for each offer itself.

There is a limit on the amount of offers a player can post. The limit is 3 at level 1 of the Marketplace and one more is added for every 5 levels of the Marketplace. Which means 4 offers by level 5, 5 by level 10 etc to a maximum of 8 on level 25. The is an option in the market that allows you to exchange resources 1:1 without waiting for a minimal amount of coins. All you need to do is determine what part f the resource to be turned into the resource you need by simply sliding the button.

To send Resources you must have at least the 3rdlevel of Marketplace.

The sending of Resources can be Motivated for Speed and Cargo (applies for Transport March, not Trade March).

The deals and the sending of Resources are done with Trade and Transport Marches, these Marches are done by merchants not by Units. Every Merchant has a cargo capacity of 1000 (it can be increased by the Finance skill and by Cargo Motivation). Note that the traders of Nations that have Trade Bonus (Arabs, Mongols, Germans) can carry 20% more Resources (bonus doesn't apply to cargo capacity from Motivation).

You can cancel your offers 24 hours after they are posted.

Note: You have the option to cancel an offer in the Marketplace 6 hours after publishing it, but with some penalties: starting from 50% at the 6thhour and gradually falling to 25% at the 15thhour and then gradually falling to 0% at the 24th.

Maximum level: 25

Required Buildings: None

Required resources / Time:

Level Gold Iron Wood Food Transferable resource Time
1 105 95 105 95 1000 00:06:00
2 166 150 166 150 2000 00:09:31
3 210 190 210 190 3000 00:12:00
4 264 239 264 239 4000 00:15:07
5 333 301 333 301 5000 00:19:03
6 420 380 420 380 6000 00:24:00
7 529 478 529 478 7000 00:30:15
8 667 603 667 603 8000 00:38:07
9 840 760 840 760 9000 00:48:01
10 1058 958 1058 958 10000 01:00:30
11 1334 1207 1334 1207 11000 01:16:14
12 1681 1521 1681 1521 12000 01:36:04
13 2118 1916 2118 1916 13000 02:01:03
14 2669 2414 2669 2414 14000 02:32:31
15 3363 3042 3363 3042 15000 03:12:10
16 4237 3834 4237 3834 16000 04:02:08
17 5339 4830 5339 4830 17000 05:05:06
18 6727 6086 6727 6086 18000 06:24:26
19 8476 7669 8476 7669 19000 08:04:23
20 10680 9663 10680 9663 20000 10:10:19
21 13457 12176 13457 12176 21000 12:49:00
22 16956 15341 16956 15341 22000 16:08:57
23 21365 19330 21365 19330 23000 20:20:52
24 26920 24356 26920 24356 24000 25:38:18
25 33919 30689 33919 30689 25000 32:18:16

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